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Original Creature Concepts
Exploration to Presentation with Pablo Munoz Gomez
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/228/square/PabloM_headshot.jpg?1586562708)
Pablo Munoz
2h 48m | 9 Chapters
Creating Translucent Creature Skin
Painting Techniques with Gino Acevedo
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/215/square/Gino_Acevedo_headshot.jpg?1562756963)
Gino Acevedo
1h 51m | 6 Chapters
The Art of Iconic Creature Design
Photobashing and ZBrush Workflows with Aaron Sims
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/023/square/AaronSims.jpg?1562754495)
Aaron Sims
2h 06m | 7 Chapters
Creating Complex Designs and Patterns
Substance Designer and ZBrush Techniques with Nate Stephens
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/125/square/Nate-Stephens180x180.jpg?1513709334)
Nate Stephens
2h 03m | 10 Chapters
Creature Sculpting with Dominic Qwek
ZBrush, Keyshot and Photoshop Techniques
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/139/square/Dominic-Qwek180x180.jpg?1513709338)
Dominic Qwek
2h 26m | 11 Chapters
Sculpting the Planes of the Head
a fundamental guide to mastering the head with John Brown
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/015/square/John_Brown_headshot.jpg?1531234402)
John Brown
3h 30m | 23 Chapters
Building a Stylized Environment, Volume 2
Ideation to Creation: Terrain, Rocks and Foliage
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/189/square/Martin_Teichmann_headshot.jpg?1515176789)
Martin Teichmann
2h 41m | 11 Chapters
Building a Stylized Environment, Volume 1
Ideation to Creation: Blockmesh, Bridge, Castle with Martin Teichmann
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/189/square/Martin_Teichmann_headshot.jpg?1515176789)
Martin Teichmann
5h 04m | 16 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/192/square/perfil2018_GuilhermeRambelli.png?1519413226)
Guilherme Rambelli
4h 31m | 15 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/190/square/Ara-Kermanikian_HeadShot.jpg?1518120428)
Ara Kermanikian
8h 59m | 23 Chapters
Environment Creation for VR using Photogrammetry
with Guilherme Rambelli
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/192/square/perfil2018_GuilhermeRambelli.png?1519413226)
Guilherme Rambelli
2h 50m | 15 Chapters
Environment Art Lookdev Using Unreal & Photogrammetry
with Brian Recktenwald
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/187/square/BrianRecktenwald_180x180.jpg?1513709351)
Brian Recktenwald
2h 19m | 12 Chapters
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/173/square/Nick_Reynolds.jpg?1513709348)
Nick Reynolds
7h 15m | 13 Chapters
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/172/square/Krystal_Sae_Eua_BIO.jpeg?1646934684)
Krystal Sae Eua
4h 05m | 15 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay
![](https://d2tmthzm7jp200.cloudfront.net/instructors/avatars/000/000/157/square/devon-fay180x180.jpg?1513709342)
Devon Fay
6h 46m | 14 Chapters