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Grooming Techniques using XGen, Unreal & Marmoset Toolbag with Guillermo Cortes
Modeling, Texturing & Rendering Techniques with Joshua Haun
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow with Antonio Mossucca
Making a Fully Textured, Game-Ready Character with Omid Moradi
Photoshop, Fusion, Maya & Substance Painter Workflow with Kris Turvey
ZBrush, Maya, Marvelous Designer, Substance 3D Painter & Marmoset Toolbag Workflow with Colleen Larson
Maya, ZBrush, Substance Painter & Marvelous Designer Workflow with Mahmoud Salah
Weapon Modeling, Texturing & Rendering Techniques with Thomas Butters
3D Workflow using Marvelous Designer, Substance Painter, Blender & Photoshop with Olena Zykova
Maya, Substance & V-Ray Workflow with Dmitry Kremiansky
Marvelous Designer & ZBrush Workflow with Erika Lochs
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso
3ds Max, ZBrush, Marmoset Toolbag & Substance Painter Workflow with Dylan Mellott
Photoshop, Blender, Substance & Procreate Workflow with Jose Vega
From Photoshop to Unreal Engine 5 with Ehsan Bigloo
An Environment Generalist Workflow with Jianfeng Li (Allan)
Creating Stylized Assets for Unreal Engine with Rodrigo Brea
From Maya & ZBrush to Unreal Engine 5 With Giovani Magana
Weapon Modeling & Texturing Techniques With Sean Marino
From 2D Concept to Unreal Engine 5 Render With Kat Unsworth