digital sculpting
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Building a Stylized Environment, Volume 1
Ideation to Creation: Blockmesh, Bridge, Castle with Martin Teichmann
Martin Teichmann
5h 04m | 16 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian
Ara Kermanikian
8h 59m | 23 Chapters
Environment Art Lookdev Using Unreal & Photogrammetry
with Brian Recktenwald
Brian Recktenwald
2h 19m | 12 Chapters